Learning 3D Modeling with Blender
As it may be evident from a few projects, I've been exploring 3D modeling!
I have to say — it is a hugely addictive process! Molding 3D shapes out of thin air is way too much fun.
Blender is my tool of choice. I have a sweet spot for all things Open Source. And wow. What a time to be alive. Growing up in the 90s, there were a few consumer options out there. But it's amazing how powerful this piece of OSS is.
It's pretty dizzying when first learning, but it doesn't take too long to get a grasp of the basics of the software. I've fooled around with it for about a month now and no longer feel entirely lost when trying to model a simple object!
For those curious, here are a few learning guides that have been helpful:
- 📕 Official Blender Fundamentals Playlist: Don't be alarmed that it's a few versions behind. The fundamentals largely apply to the current version.
- 🍩 Andrew Price's Beginner Tutorial: A ton of ground is covered in this one. It moves quickly, but it's a great showcase of what's possible in the software.
- 🐻 Louie Zong's Blender Video: Great introduction to stylizing 3D illustrations.
- 🐈 Joey Carlino's Character Modeling for Beginners: Highest amount of A-ha's per minute. Lots of great tips in this one. A good one to watch to start thinking about how you can work efficiently while modeling.
- 🏔️ Procedural Landscapes: Just dipping into this tutorial can give you an idea of how powerful the automation and procedural sides of Blender can be.
- 💿 The Simplest Guide to 90s CGI In Blender by SunnyIsOnline: Y'know, this is the era I was inspired by. Shows how to tone down Blender's horsepower to be more period approrpiate.
After that, like anything else, you can go pretty far with a few well-worded Google searches.